BloodStone – Fantasy Card Game

[vc_row full_width=”stretch_row_content” qt_container=”true” qt_negative=”true” css=”.vc_custom_1560700141529{padding-right: 10% !important;padding-left: 10% !important;}”][vc_column][vc_column_text]


BloodStone fantasy card game, is a C# Unity project tutorial & template series, based around a fantasy card game that is strongly inspired by hearthstone. This project is currently in development & is set to come out late 2019 to early 2020.[/vc_column_text][/vc_column][/vc_row][vc_row][vc_column][vc_images_carousel images=”2082,2083,2085,2086,2087″ img_size=”large” autoplay=”yes” hide_pagination_control=”yes”][/vc_column][/vc_row]

By Tony Brown

I am a passionate & highly creative production lead, game designer, game developer, and 3d artist, with well over ten years combined experience in management, print, game design, level design, web design, 3d modeling, texturing, animation, and game development & coding. I’m seeking to work for a creative leading­-edge organization that demands challenging & high quality work to enhance the organization &/or its clients professional image and goals. I excel in not only the production of optimized, game-ready 3D models, characters, & assets but also UV creation, editing, optimization,and texture placement using a variety of rendering pipelines such as PBR, Mental Ray, & Arnold. I also have the knowledge & experience of optimizing scenes and environments for use in a Real-time pipeline using a variety of game engines including unity & unreal for building & launching content on various of applications including standalone, mobile, & PC.