Jonathan Valley of Thieves

[vc_row][vc_column][vc_column_text]Upcoming action game project for an upcoming Game Developers Republic tutorial series.

Game Concept

⧫ You play as Prince Jonathan, a brave & brash young boy who has trained since before he could lift a sword to fight & defend his father’s kingdom. While on the way back to the castle, his younger sister Princess Michal was kidnaped by bandits. So Jonathan takes it upon himself to venture into the bandit’s cave hideout, defeat the bandits, & rescue his sister.  [/vc_column_text][/vc_column][/vc_row][vc_row full_width=”stretch_row_content” gap=”4″ content_placement=”middle”][vc_column][vc_gallery type=”image_grid” images=”2075,2076,1991,1990,2078,1979,1994,2077,1993,1992,1949,1950,1951,1952,1953,1954,1955,1956,1957,1958,1959,1960,1961,1962,1963,1964,1965,1966,1967,1968,1969,1970,1971,1972,1973,1980,1981,1982,1983,1984,1985,1986,1987,1988,1989″][/vc_column][/vc_row]

By Tony Brown

I am a passionate & highly creative production lead, game designer, game developer, and 3d artist, with well over ten years combined experience in management, print, game design, level design, web design, 3d modeling, texturing, animation, and game development & coding. I’m seeking to work for a creative leading­-edge organization that demands challenging & high quality work to enhance the organization &/or its clients professional image and goals. I excel in not only the production of optimized, game-ready 3D models, characters, & assets but also UV creation, editing, optimization,and texture placement using a variety of rendering pipelines such as PBR, Mental Ray, & Arnold. I also have the knowledge & experience of optimizing scenes and environments for use in a Real-time pipeline using a variety of game engines including unity & unreal for building & launching content on various of applications including standalone, mobile, & PC.